If you want buff/debuff trackers, Srendarr is the best. Added Templar Cleansing Ritual AOE (and morphs) and Templar Spear Shards AOE (and morphs) support. Fixed adding custom trackers (Pale Order, Bahsei) to prominent wasn't working in previous code structure. Preliminary release of new code logic to handle auras set to player only more reliably. NOTE: Updated API version and added the Briarheart proc. The Elder Scrolls Online 81 472,074 M ost people have never used addons or any kind of mods in a game, others opt for quality of life improvements, and some can't live without them (this is me). Set up new internal framework to allow whitelisting/blacklisting ability ID's outside the previous range of 1-100000 as some new abilities already exceed this, but previous limitations prevented searching larger blocks without crashing. Improved group aura tracking to be able to show Srendarr's custom auras (enchant procs, set procs, special auras, etc.) Fixed game reporting Sunderflame debuff as a buff incorrectly. Changed behavior so whitelisted auras and debuffs will still display even if that type of ability has been otherwise hidden by filters.
Ultimate Buff Tracker Download - Elder Scrolls Online AddOns HOWEVER, this update does allow proper separation of abilities that were cast by the player and ONE copy of the same ability cast by a source that is NOT the player showing simultaneously. You can enable this for manual aura/ID entry (read the warning!) Added the following armor set procs to the proc list: Trial By Fire, Whitestrake's Retribution, Vampire's Kiss, Tava's Favor, Clever Alchemist, Armor Master. to see a popup list of all configured auras for that category. Now you can easily see which is which. Fixed a bug with higher aura fade settings that would result in cooldown and proc tracking becoming de-synced due to not refreshing if an aura had ended but was still fading when re-proc'd. Improved debug information for Show All Combat Events. Eliminated all loop/polling to check for missing auras, improving script thread performance. Fixed bug causing auras to duplicate on group frames instead of updating. It can be a bit intimidating to set up at first, but the video below should set you on your way. Added new option "Allow Passive Prominent Buffs" to general settings. Hi all, Im back and working on addons again. EXPERIMENTAL: Allows you to keep last target auras displayed when toggling cursor mode so you can mouse over target auras to see the tooltips/IDs. Added new debug option "Only Player Events" to only show player sourced debug in chat when enabled. EDIT: Fixed various sets not showing in the regular non-action cooldown bar as cooldowns when proc'd. Should not change your existing settings. Fixed a bug that could cause the buff from certain proc sets to not show. Added new category option to show enchants and gear procs. Added support for stack tracking for Sergeant's Mail set. Added support for tracking the explosion timer for DK Draw Essence in your short buffs (so you can time stacking burst attacks with it visually now). No matter what settings I'm trying to use, nothing appears on my screen. Should fix many things not tracked properly. Specifically, added the English lines to commented language files so you don't have to switch back and forth when doing translations. Removed call to outdated API function to avoid errors. Can now add debuffs here to separate them to a target window much like prominent whitelist auras. Should improve performance slightly while still avoiding lag generated aura show/hide issues. Downloading Now. Previously this was universally blacklisted. EDIT: By request added a new option to the prominent aura tab to "Remove All" which instantly clears all configured prominent auras on the active profile.
Best add on for buff and debuff tracking [Discussion] - Reddit Added new Debuff Whitelist option. Dungeon Tracker 6. I have seen videos/screenshots where there is no track of the food buff but I can't seem to find out how to do it. So, 1 minute 52 seconds displays as 2 minutes, etc. Votan's Rune Tooltip 15. Fixed prominent aura popout menus not automatically closing when switching tabs or opening sub menus. I have since replaced that method with a simple true or false value, however the refresh event code was still checking for a table of ID's that was no longer being passed! Fixed errors caused by assigning the new Cooldown Action Bar to the same frame as Your Proc Cooldowns. Does not reset auras. Hopefully fixed a typo causing errors with the Bandit UI support module. This addresses the reported issue of auras disappearing in AVA (PVP) zones. Added group buff/debuff support for Bandits User Interface. Fixed a minor annoyance where last target auras would remain floating over the empty target area when moving through load screens. Supports default frames and Foundry Tactical Combat. Future-proof updated API to support Morrowind. Improved code to ensure all auras that can be tracked on group members are shown. EDIT: Minor code optimization and cleanup. Cooldown timers show as greyed out, and when the set is ready to proc again, show in full color with optional animation (see below). Fixed Crystal Fragments sometimes duplicating proc sound on cast. Fixed missing Ilambris cooldown due to ID change that is only on the PTS currently. Fixed group auras not displaying or being instantly canceled. New Cooldown Action Bar option: If enabled (assigned to a frame) shows a constant indicator for any gear sets you have equipped which can proc, and switches to cooldown tracking when they proc. You can add abilities to track for all group/raid members to the new Group Whitelist. Fixed cooldown showing on timer part of effect when Cooldown Action Bar Duration was enabled (now only shows on cooldown bar). NOTE: Quadruple effect overwrites the normal effect in-game, however the normal effect won't overwrite the quadrupled proc. Fixed Sorcerer Storm Atronach ultimate to track as a short buff and not an AOE. Removed old redundant manual text entry method from Prominent Aura system. Added all new sources of Major/Minor buffs and removed no longer existing ones. Donations ensure that authors can continue to develop useful tools for everyone. Fixed auras set to prominent not showing for certain bar-cast abilities (Daedric Prey, Dark Shade, etc). Name: Minor Berserk Effect: Increases all damage done by 5% Minor Berserk is a buff and increases all damage done. Fixed ability cooldown procs showing animation when cooldown action bar not assigned to a frame. Removed Vampire aura 'Fed on ally' from default blacklist; Can be filtered from player filters again. Storm Master's internal cooldown is not displayed if the player is grouped. Added Roaring Opportunist cooldown support and fixed Kyne's Wind support (ID changed from PTS). This allows you to quickly disable separating out listed buffs/debuffs without having to clear your whitelists. Sped up function for updating Major/Minor effects, added automation to update all effects at once, and updated the effect database (See bottom of AuraData.lua file). Instead the addon returns to an event-driven check with a more fool-proof way of repopulating auras. EDIT: Fixed new feature that keeps target auras for checking ID when in cursor mode not clearing until you target something when you exited to game mode without a target still present. Now if the game returns a wrong value for the GUI scene state (the other problem other than PVP), the problem will automatically resolve itself after opening the map, inventory, or any other menu and closing it again. Hopefully, The Elder Scrolls Online carries the series' tradition, and is moddable. Updated the profile management system to work with the above change while still displaying readable names. Updated the function used for checking Major/Minor effect tables for new additions/removals on game updates. Added auto-repopulation of group frame auras when group size changes. Srendarr will now keep track of your equipped sets when changed via armory, without having to use the update keybind. Updated Russian localization (thanks Kirix). Sure it's nice to know how much time is left but maybe put it somewhere else and not with the group of other buffs or something? Made the vast majority of corrections to duration and cooldown for all the sets changed by the. Allows to show full time (1h32m) in self buff frame and shortened time (1h+) in target buff frame, for example. Fixed "zombie barf" (Desecrated Ground Snare) using wrong ID and not clearing when leaving area. Re-uploaded without version changee to fix unlock error. Manually acquired ability ID for ALL ranks of Defensive Rune and ALL morphs of Beast Trap. Added support for 2H Stampede AOE effect tracking. Added Vengeful Soul AOE tracking and release trigger to cancel it when collected for Sul-Xan's Torment (and Perfected). Changed name of Sorcerer Volatile Familiar AOE tracking to "Volatile Familiar Ability" instead of "Summon Volatile Familiar" (cosmetic). Fixed error due to table omission in previous update. Fixed Subterranean Assault timer started before weapon unsheathed if casting while sheathed (cannot fix other morphs, ask ZOS!). Fixed some obsolete code that was causing non-player procs and debuffs to appear when they shouldn't. Added new option "Alternate Enchant Icons" under General Options to set whether to use custom or default game icons for enchant auras. Added new keybind "Update Equipped Gear Sets" to force a gear set DB update. Hello Phinix, I hope all is well.
Is Stone Giant's Stagger Debuff Worth It? (Post-Stonethorn) | ESO Fixed Templar Restoring/Channeled Focus showing duplicate AOE timer (no longer needed). Added new separate Group/Raid Buff & Debuff tracking with full Whitelist/Blacklist support! Added Spanish language translation support. It will help me to continue to bring cool content and updates to you all! Added improved Kena tracking. If you need a minimap run Votan's minimap, it is very lightweight and still being updated. Added stack tracking support to Sorcerer Bound Armaments ability. Fixed debuff auras set to prominent using player set buff color instead of debuff color. Move the buff/debuff icons to above your abilities' bar. If it works, great. Enabled whitelisting of toggles and passives in the prominent groups. Added an option to disable showing proc animation for Grim Focus and morphs on the auras under General options. Added a warning to the tooltip for the "Show All Combat Events" Debug option to indicate that leaving it on all the time will decrease game performance, especially in large groups, and that it should only be enabled for testing purposes. You can sometimes enter the set name and when the proc goes off a knee for it appears. Added some things to the default blacklist like extra Shadowy Disguise aura. That being the case, I decided these were mostly just unnecessary clutter. Then they slowly added groundbreaking things like displaying damage. Fixed other people's Trap Beast showing on you. Added event filters for EVENT_COMBAT_EVENT that. Added a new option 'Allow Manual Debug Edit' to manually control the spam/flood filters when showing all combat events with the auto-flood filter disabled. Fixed Crystal Fragments showing cast bar even when instant cast proc is active. Added new option to the Tenths of Seconds setting under General Options. Finally nailed down disappearing auras, which had multiple weird causes. Added new option under Filters, Target for "Only Target Major" which will make it so only Major debuffs will show on your target. Updated changed cooldown for Healing Mage. Both will now show where appropriate, assuming the hasTimer value is set correctly in the AuraData.lua abilityCooldowns database. Added option (under General Options) to show the cooldown duration on the Cooldown Action Bar next to the set proc name of gear abilities that are ready to be used. This is due to API limitations. Many other improvements and code adjustments. Updated internal database of Major/Minor auras. Removed many ID's from the database that were formerly for different ranks of certain abilities before ZOS changed them to have only one internal rank ID. If you only want to see one aura icon for these or other abilities you will have to blacklist them yourself. Added cooldown and proc tracking support for the following crafted sets: Death's Wind, Ashen Grip, Whitestrake's Retribution, Song of Lamae, Mechanical Acuity, and Spectre's Eye. Fixed blacklist issue causing blacklisted buffs to be shown when assigned to prominent bars. Fixed set detection function not always detecting you were wearing a complete set if you had the weapon needed to complete it on your backbar/offbar at the time the function ran. Before when using Acid Spray morph for example, you would see two of the exact same icon both called "Acid Spray" on your target, one for the poison DoT and one for the snare with no way to tell them apart. Added new frame choice option for gear procs not normally tracked by the game, and separated these from enchant procs. Should eliminate things like target enchants set to custom frames being removed. Fixed incorrect proc cooldown for Warlock set (now 45sec). Fixed Vampire's Simmering Frenzy not showing up, and added stack tracking support to all three morphs. Fixed Selene monster set cooldown tracking. This set now behaves correctly based on which client version you are logged into. Changed handling of simulated player cast abilities to pull duration from the ID instead of manually setting them, which now properly accounts for passives that incrementally increase ability duration (like Nightblade Dark Veil). Times are tough and I am desperately in need of financial support at the moment dealing with disability due to a bleeding brain cavernoma and other expenses on less than $600 monthly fixed income. Even if this is set to "Do Not Display" however, any secondary proc effects that require custom Srendarr event tracking to display auras (like the Major Force buff from a proc set effect) will still display even if not displaying the actual cooldown. Fixed rank 1 of unmorphed Grim Focus not tracking stacks due to the game not sending the stack build event as the ID of the ability like every other morph. NOTE: May go out-of-sync over time (needs investigating). Fixed the broken Reset button for bar positions. Fixed error when prominent assigned to frames 11-14. Moved the "Hide Timer Bar" back to thee top of the individual frame settings when setting to Full Mode so it is more visible and obvious. Moved "Aura Fadeout Time" to per-bar configuration. Need help installing AddOns? Added safety trigger to catch release of fake target debuffs. One-time update: Disabled group and raid frame buffs and debuffs (also by default). I removed them and haven't had any problems moving around the aura controls like people have been describing here in the ESOUI comments. Fixed a cosmetic problem with the General Options dropdown menu not being large enough to accommodate the addition of the previously added sound proc volume slider option. Previously if you had a timer with 1 minute 52 seconds remaining, it would show as 1m. If you keep the target under your reticle these will still be tracked however. If enabled when "Only Show During Combat" is also checked, then passive and long-duration auras (like food buffs, etc.) (Thanks Greevir for the report). Added some new default blacklist entries (thanks Scootworks). Other minor database and code maintenance.
Which addon is used to track Dot and buff timers? - Elder Scrolls Online When enabled it will allow you to add buffs like toggles or other zero-duration passives to your Prominent Buff frames. Keep in mind that manually adding auras to any of the prominent lists will still bypass the blacklist, and this is intended behavior. Various minor language file and code cleanup. Added new Major/Minor effects and removed those no longer in the game. Must Have ESO Addons. Fixed display of ability IDs for auras sometimes showing placeholder values for various aura tracking modes. Re-populated Major and Minor buff list with all current (Morrowind) ID's and effect types. Fixed unable to add Warden Fissure and possibly other bar-cast abilities to prominent. Fixed Vampirism to use the classic icons showing current rank after some consideration (I just think it's better). Fixed a bug that could cause errors if buff with a long timer appeared on a group frame. However, you can still use Prominent debuffs to track other things. Added cooldown tracking support for Rage of the Ursauk, Archdruid Devyric (monster set), Euphotic Gatekeeper (monster set), and Phylacterys Grasp sets. EDIT: Hotfix for reported issue with prominent auras cancelling prematurely. Other minor code cleanup (cosmetic/redundancies). Fixed Crystal Fragments proc showing cast bar on instant cast. Improved Srendarr aura tooltips: Now for player gear proc auras you will see a summary of the gear bonuses (with correct current values) in the tooltip, along with the set name and ID. will still be shown when not in combat. The game blocks addon-registered events while initializing PVP. Added support for tracking Destructive Mage, Shadowrend, and Sentinel of Rkugamz proc sets. Hope you and your dad are doing okay. Performance improvement of the reticle change event and other various code maintenance. Fixed possible issue with some ranks of Caltrops and morphs not showing. Rebuild the Grim Focus support to eliminate some initial bugs like long distance not registering procs.
Sorcerer Helper is back! Elder Scrolls Online Added safety check for rare error releasing group aura when unit no longer had same internal group index. Votan's Achievements Overview 14.
Buff, Debuff, Spell : Elder Scrolls Online AddOns - ESOUI Added support for Assassin's Scourge ability (thanks code65536). Improved gear detection function, should hopefully eliminate missing set procs. Fixed duplicate unitTag entry in specialProcs table causing Templar shards, 2H Stampede, Mage Guild Meteors, and Essence Thief pools to not properly show as AOE. Fixed a bug with group auras that was causing duplicate icons to be created when group composition changed or the game re-indexed the group frames. Fixed a bug where the Example Aura feature was hiding based on the "Only Show In Combat" setting. Also, not all IDs will work as some are sent by the game with no duration, or incorrect values. It appears in further testing that rather than PTS having a different abilityID as seemed to be indicated by user screenshot, it may actually be a case of acquisition of the buff sending multiple event results (ACTION_RESULT_EFFECT_GAINED and ACTION_RESULT_EFFECT_GAINED_DURATION) and so needed a special case flag set in AuraData much as the fix I coded for Skoria, Burning Spellweave, and others. It seems something changed in the client and the addon was no longer getting the target lost update for zone transitions. Only covers Rank IV of each morph currently. Disabled the "Show ID's" option when clicking on an aura added by ID (since there is only that one ID). Apparently keeping separate builds on PTS and live caused me to get some wires crossed. Minion makes it extremely easy to install and manage your . Various code cleanup.
Addons - ESO PVP Builds Added support for Sload's Call buff stack tracking from Thrassian Stranglers. Fixed the position of icon mode tooltips so they no longer cover the aura icons. Solved error seen since last updates. Mainly to build the functionality necessary to avoid duplicate auras when the game generates them for auras added to Prominent bars, which would normally be ignored even when in the global blacklist (default Prominent behavior). Various minor adjustments/performance optimizations. UPDATE: Quick re-upload without version change. Fix any changes/issues with gear set proc tracking and add new sets as needed. Added option to individual display frames to also show minutes for timers > 1 hour. Fixed small transparent box that could show in the middle of some highly transparent aura icons. Fixed set proc effects like Brands of Imperium and Burning Spellweave timers constantly resetting when repeat-triggered while on cooldown. Fixed issue where non-player debuffs on targets when shown would disappear when looking away and back. Srendarr - Aura, Buff & Debuff Tracker interesting, I am using this addon, but it only shows the buffs, but not AOE skills duration. Fixed Templar Spear Shards (and morphs) not showing due to game changing ability ID's. Added a buffer delay to Srendarr's internal gear tracking to account for Armory and Gear Swap addons. Fixed cooldown timer missing for Crimson Oath's Rive set. Fixed bug related to adding to group whitelist by ID (thanks Kyoma). Added proper check to prevent fake debuffs on target that are not from the player. Added some entries for Harness/Dampen Magic to eliminate redundant auras. Fixed Grim Focus (and morphs) generating errors/not working properly. Changed lookup for ability matches slightly to (hopefully) account for cases in non-English clients where spelling/case of ability name from GetAbilityName might not match what is received resulting in wrong placement. Updated tables of Major and Minor effects. Improved the debug system. Updated German and Russian localization (thanks Scootworks & Kirix). This should not only eliminate the performance issues (caused by unnecessary loop checks) but also improves on other areas as well, while maintaining the improvements from the previous two updates. do you maybe know the exact setting there, which enables this too? Added option (under General Options) to show visual animation on sets in the Cooldown Action Bar that are ready to proc again (on by default). Below you can find a list of all the Major and Minor buffs and debuffs that exist in ESO (Elder Scrolls Online). Without getting overly technical, suffice it to say it is a trade-off and ATM it is more important to ensure people can play without errors than limited cases like the above working reliably. Added full color customization for the new aura icon timer animation. Fixed missing Major Gallop when using Rapid Maneuver (and morphs). Fixed proc animation playing on empty abilty bar slots. Fixed error with non-max level characters from previous empty slot proc fix. Fixed bug causing auras to duplicate or otherwise not behave as expected with the new debuff whitelist. Fixed issue with profiles not appearing in the list. Fixed special cases of Major Force with a variable duration (Master Architect, War Machine, Lokkestiiz, Roaring Opportunist) wasn't always showing the aura properly, or not at all until after forcing a repopulation through menus (thanks Blackbird V for the report). Added a second Prominent Buff window for custom displays. HarvestMap 10. Fixed adding Prominent and other list auras by name frequently missing valid auras due to game wrongly reporting 0 second duration. Normal mouse cursor mode will still show them, and the button to show example auras within Srendarr's settings will still work. EDIT: Re-uploaded without version change to re-enable LUI group aura support temporarily. Updated Expert mode in Prominent Aura configuration to allow manually adding auras the game doesn't track and which Srendarr doesn't show by ID. Fixed issue with aura padding and icon scaling resulting from redundant code in previous fix. BETA, requires ability ID's!
S'rendarr - Aura, Buff & Debuff Tracker - The Elder Scrolls Online Added Pirate Skeleton support to Cooldown Tracking. Problems with the download? Added ground AOE tracking support for Mantle of Siroria (normal & perfect) and removed redundant and confusing proc tracking auras. Removed short duplicate aura for "Lightning Flood.". Added the option to show "Only Player Group Buffs" to the Group Buff Filter section. (Current as of 11-28-2021). This feature, like the "Expert" mode in prominent auras, is highly experimental. Should perform significantly better, especially in large group settings. First hit now shows as "Molag Kena 1st Hit" and the set is now in Cooldown Tracking. Fixed a bug that could cause errors on group size and type changes. Fixed Trap Beast and morphs to properly show ground effect, and cancel to show proc. Combat Metrics is an addon to track your fights and use it to analyse your fights to increase your DPS. Fixed missing or incorrect procs for certain enchants (Weakening, etc.). This is for people who downloaded the update before these were off by default and were confused as to why they were suddenly getting group auras flying all over the place. Fixed bug with no-duration passives like Warden empowered fetcherflies getting stuck when changing zones and other cases where the game doesn't send an end event. Sorry this took so long to track down. The Best Addons For The Elder Scrolls Online in 2023 - MMORPG.GG The Best Addons For The Elder Scrolls Online in 2023 Last updated: February 6, 2023 2 Comments Articles, Featured, General, The Elder Scrolls Online Some call them addons, others call them lifesavers. This is the number of seconds that Srendarr will wait for this to complete, which may depend on your CPU and/or server lag. Adds 2 new Minor effect sources and 55 new Major effect sources, plus the Templar stuff above. Fixed group aura functionality for supported setups and properly disabled for unsupported addons (for now). Minor safety check added to Bahsei's Mania tracker. It's one of the best addons for timers. Fixed re-casting of Warden bugs before proc doesn't reset timer. Completely rebuilt the group buff code from scratch. This was caused by a name format change to remove gender tags from tooltips inadvertently throwing off text matching for EffectChanged events. General improvements to Expert mode and several other functions. EDIT: Fixed on-use aura cancellations like 2H Follow Up not cancelling when used if set to prominent. Ashen Grip, Song of Lamae, and Kra'gh have very short timers and generally are not the sort of effects you would really care about keeping track of, as there isn't really a timing component to play off of. Added new option to modify the volume level of the custom Srendarr proc sound. 7 yr. ago PC EU One problem I have with Srendarr is that it tracks my food buff. This set for example now shows the proper Minor Courage proc on all effected group members (if not filtered out). Added support for all Wrathstone dungeon & monster sets: Icy Conjuror, Tzogvins Warband, Mighty Glacier, Stonekeeper, Aurorans Thunder, Scavenging Demise, Frozen Watcher, and Symphony of Blades. Added new keybind option under the game's Controls menu to set a key to toggle Srendarr's visibility on/off globally. Small update to previous: Performance and stability improvements. Improved the appearance of aura icons when not using the icon timer animations. Rebuilt localization files (need updated translations). Display problem will resolve after you go to the Aura Display tab, select the group frame (GB = "Group Buffs", GD = "Group Debuffs", RB = "Raid Buffs", RD = "Raid Debuffs") and set the prefered space between icons for that frame. Added option to also show minutes remaining for timers greater than an hour. Small update to assign Defensive Rune tracking as a toggle.
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